package com.mygame.message.dispatcher;

import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
import com.mygame.common.protobuf.ExternalMessage;

@Target(ElementType.METHOD)
@Retention(RetentionPolicy.RUNTIME)
public @interface GameMessageMapping {

    public Class<? extends ExternalMessage> value();
}
